 
			 
				This is the Rough Cut version of the printed book.
WebGL brings plugin-free 3D to the web, enabling you to create sophisticated interactive 3D graphics right inside web browsers – perfect for games, user interfaces, and information visualization. The WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D computer graphics, mathematics, or OpenGL.
You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. WebGL and 3D pioneers Dr. Kouichi and Dr. Rodger Lea offer easy-to-understand tutorials on every technology you’ll need, plus 100 sample programs, each demonstrating a specific WebGL topic.
You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as lighting, interacting with 3D objects, fogging, shadowing and working with 3D models generated by 3D authoring tools. This book won’t just teach you WebGL programming best practices: it will give you a library of code you can use to jumpstart your own WebGL projects.
其實凡是GL都差不多,所以這本書的東西也算中規中矩,不能說壞,雖然也沒什麼齣彩的地方。 這本書很令我討厭的地方是你經常會看到這麼一句話, “this is one of the convenience function that was written specially for this book and is defined in xxx.js” 大哥你乾嘛...
終於有一本專業的 WebGL 書瞭,但可能是期望太高瞭吧,翻瞭一遍感覺挺失望的,希望能多些中高級的內容
评分太太太囉嗦瞭。圖示挺多挺直觀的,適閤入門。
评分超棒!
评分太太太囉嗦瞭。圖示挺多挺直觀的,適閤入門。
评分終於有一本專業的 WebGL 書瞭,但可能是期望太高瞭吧,翻瞭一遍感覺挺失望的,希望能多些中高級的內容
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