To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.
發表於2024-12-23
Core Techniques and Algorithms in Game Programming 2024 pdf epub mobi 電子書 下載
圖書標籤: 遊戲編程 遊戲開發 遊戲製作 遊戲 大學 圖書館 programming Game
數據結構 算法 設計模式 狀態機 腳本引擎
評分數據結構 算法 設計模式 狀態機 腳本引擎
評分數據結構 算法 設計模式 狀態機 腳本引擎
評分數據結構 算法 設計模式 狀態機 腳本引擎
評分數據結構 算法 設計模式 狀態機 腳本引擎
Core Techniques and Algorithms in Game Programming 2024 pdf epub mobi 電子書 下載