The complete, authoritative DEITEL¨ LIVE-CODE introduction to C++, object-oriented programming (OOP) and object-oriented design (OOD) with the UML™ 2
C++ is one of the most popular object-oriented programming languages. This new edition of the world’s most widely used C++ textbook introduces game programming with the Ogre libraries.
"An excellent ‘objects first’ coverage of C++ that remains accessible to beginners. The example-driven presentation is enriched by the optional UML case study that contextualizes the material in an ongoing software engineering project."–Gavin Osborne, Saskatchewan Institute of Applied Science and Technology
"Introducing the UML to students early on is a great idea."–Raymond Stephenson, Microsoft
"Good use of diagrams, especially of the activation call stack and recursive functions."–Amar Raheja, California State Polytechnic University, Pomona
"Terrific discussion of pointers—probably the best I have seen."–Anne B. Horton, Lockheed Martin
"Great coverage of polymorphism and how the compiler implements polymorphism ‘under the hood.’ I wish I had such a clear presentation of data structures when I was a student."–Ed James-Beckham, Borland
"Includes a nice introduction to searching and sorting, and Big-O."–Robert Myers, Florida State University
"Ogre is a free world-class rendering engine that has been used in several commercial games. The Ogre chapter is
a great introduction, providing well documented and easy to understand examples that will have you creating your own simple computer games in no time! "–Casey Borders (Creator of OgreAL), Sensis Corp.
"Getting a new user to the stage of creating a functional and playable Ogre-based computer game in 40 pages is a great achievement."–Steve Streeting (Creator of Ogre), Torus Knot Software Ltd.
" The Boost/C++0x chapter will get you up and running quickly with memory management and regular expression libraries, plus whet your appetite for new C++ features being standardized."–Ed Brey, Kohler Co.
"Excellent introduction to the Standard Template Library (STL). The best book on C++ programming for the serious student!"–Richard Albright, Goldey-Beacom College
"Just when you think you are focused on learning one topic, suddenly you discover you’ve learned more than you expected."–Chad Willwerth, University of Washington, Tacoma
"The most thorough C++ treatment of I’ve seen. Replete with real-world case studies covering the full software development lifecycle. Code examples are extraordinary!" –Terrell Hull, Logicalis Integration Solutions
C++ How to Program, 6/e, provides a comprehensive coverage of object-oriented programming in C++, including several major integrated case studies: the GradeBook class, the Time class, the Employee class and the optional OOD/UML™ 2 ATM System.
發表於2025-01-08
C++: How to Program (6th Edition) 2025 pdf epub mobi 電子書 下載
這本寫得非常詳細, 經常會發現同一句話會多次齣現在文本中(有時確實會感覺比較煩), 我想它比較適閤初學者來讀. 作為初學者, 正文內容我也是一頁一頁地讀下來, 蠻有收獲的. 並且書中不時穿插著一些有益的提示.
評分(第二章,第73頁的“性能提示2.8”):“如果操作程序的機器指令不如自然長度整數那麼有效(例如要進行符號擴展),則用較小的整數長度會使程序減慢。” 這就怪瞭:我隻知道C++程序最終要被編譯為機器指令的形式,卻不知道還有個什麼“操作程序的機器指令”,也不知道機器指令...
評分本人有一定C#基礎,由於工作需要學習C++,在看過各大網上書店對中文翻譯的吐槽後,決定直接看原版,我看得是此書的第八版,看過之後再次感嘆,為什麼外國人能把編程的技術問題講得這麼恰到好處,循序漸進,詳略得當,原諒我全是褒義詞。最關鍵的是其中的英語單詞和語法都很簡單...
評分感覺此書廢話太多,並且刪減太嚴重,知識不全,最好還是買《 C++ How to Program 》
評分本人有一定C#基礎,由於工作需要學習C++,在看過各大網上書店對中文翻譯的吐槽後,決定直接看原版,我看得是此書的第八版,看過之後再次感嘆,為什麼外國人能把編程的技術問題講得這麼恰到好處,循序漸進,詳略得當,原諒我全是褒義詞。最關鍵的是其中的英語單詞和語法都很簡單...
圖書標籤: 編程 程序設計 C/C++
C++: How to Program (6th Edition) 2025 pdf epub mobi 電子書 下載