Mike Rourke is a software engineer based in Chicago and works primarily with web technologies and the Node.js ecosystem. He has been writing code for over 10 years. Mike started out writing VB and switched to JavaScript about 2 years ago. He loves all aspects of programming and spends most of his free time learning new technologies and improving his skills.
WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book aims to teaches programmers how to leverage this technology to write high-performance applications that run in the browser.
This book will introduces you to the powerful WebAssembly concepts of WebAssembly that will help you write lean and powerful web applications with native performance.
You will start with the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. We take a look at the journey from JavaScript to asm.js to WebAssembly. We then move on to analyzing the anatomy of a WebAssembly module and the relationship between the binary and text formats, along with the corresponding JavaScript API.
Further on, we'll implement all the techniques you've learned by to building a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten.
By the end of this book, you will be well-equipped to create high-performance applications and games for the web using WebAssembly.
在綫學的 很耐心的解釋背後的信息和知識 以及相關的曆史綫 雖然沒讀完 但嚴重推薦
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评分在綫學的 很耐心的解釋背後的信息和知識 以及相關的曆史綫 雖然沒讀完 但嚴重推薦
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