Vladimir Silva 美國田納西州立大學計算機科學碩士,美國國傢榮譽協會成員。曾在IBM擔任過4年研究工程師,在此期間積纍瞭有關分布式和網格計算研究的豐富經驗。為IBM發錶過多篇計算機科學文章。除本書外,他還著有Grid Computing for Developers 和Practical Eclipse RCP Projects。
Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android. Pro Android Games teaches you how to build cool games like Space Blaster and the classic Asteroids from scratch on the latest Android platform. This book also shows you how to port other classic freeware/shareware games like Doom and Wolfenstein 3D from C using the Java Native Interface (JNI) for Android. This book is all about a unique perspective in Android game development: a well-balanced, powerful combination of pure Java and hybrid game development, mixing Java and C. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform. With actionable real-world source code in hand, this book allows you to dive right into games development on Android. You'll definitely have fun, and perhaps you'll even make some money. Enjoy! What you'll learn * How to write/port advanced 3D games for any Android device. * How to setup a Linux system for hybrid game compilation. * How to combine Java and C code in an elegant manner by building a simple Java application on top of a native library. * How to tackle pure Java gaming with two practical games: Space Blaster and the arcade classic Asteroids. * How to mix OpenGL API calls in Java and C for high performance 3D graphics using the 3D cubes sample by Google. * How to bring two of the greatest PC 3D shooters to the Android platform: Wolfenstein 3D and Doom using Java and C. Who this book is for This book is for Google Android developers interested in game application development in Java or porting existing C-based games via JNI into Android and developing/deploying from there. It is targeted to developers who already know such basics of Android development as activity, view, and layout. Additionally, it assumes that you are a seasoned game developer in Java and C, and have a basic knowledge of Linux and Shell Scripting. Table of Contents * Welcome to Android Gaming * Compiling Native Code in Android * Building a Java Game from Scratch * Java Games Continued: Fun with Polygons * Hybrid 3D Graphics with OpenGL and JNI *3D Shooters Episode I: Wolfenstein 3D for Android *3D Shooters Episode II: Doom for Android
發表於2024-12-25
Pro Android Games 2024 pdf epub mobi 電子書 下載
首先,寫的很淺顯,基本上學有一點點java的人就能看。 其次,目標明確,內容詳實,把跟遊戲開發有關的事情講得很清楚。 作者還是個很風趣,很有文筆的人。看他的文字,感覺比學校裏讀英語閱讀材料來勁多瞭。 學android遊戲開發的首選那!
評分Do you remember landmark games like "Wolfenstein 3D, Doom, " and "Asteroids"? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android. Pro Android Games teaches you ho...
評分首先,寫的很淺顯,基本上學有一點點java的人就能看。 其次,目標明確,內容詳實,把跟遊戲開發有關的事情講得很清楚。 作者還是個很風趣,很有文筆的人。看他的文字,感覺比學校裏讀英語閱讀材料來勁多瞭。 學android遊戲開發的首選那!
評分Do you remember landmark games like "Wolfenstein 3D, Doom, " and "Asteroids"? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android. Pro Android Games teaches you ho...
評分首先,寫的很淺顯,基本上學有一點點java的人就能看。 其次,目標明確,內容詳實,把跟遊戲開發有關的事情講得很清楚。 作者還是個很風趣,很有文筆的人。看他的文字,感覺比學校裏讀英語閱讀材料來勁多瞭。 學android遊戲開發的首選那!
圖書標籤: android 遊戲 game 遊戲開發 開發 手機 嵌入式 development
沒仔細看 大概掃瞭一遍 這些書都需要一邊看一邊實踐纔能把書上的變成自己的=。=
評分沒仔細看 大概掃瞭一遍 這些書都需要一邊看一邊實踐纔能把書上的變成自己的=。=
評分沒仔細看 大概掃瞭一遍 這些書都需要一邊看一邊實踐纔能把書上的變成自己的=。=
評分沒仔細看 大概掃瞭一遍 這些書都需要一邊看一邊實踐纔能把書上的變成自己的=。=
評分沒仔細看 大概掃瞭一遍 這些書都需要一邊看一邊實踐纔能把書上的變成自己的=。=
Pro Android Games 2024 pdf epub mobi 電子書 下載