This is the first book to provide a comprehensive overview of the fast-moving world of racing videogames. Recent advances in hardware have resulted in a massive leap in driving physics and graphics performance, with games capable of emulating real-life racing categories with near-realistic visuals to match. Starting with a history of racing games, and split into decades highlighting the major arcade, PC and console releases for that period, this book acts as a history, a buying guide and a practical manual, with sections on driving technique, car set-up/tuning, and the benefits of force-feedback steering wheels/simulators.
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