作 者 簡 介
Mario Zechner白天是一名軟件研發工程師,到瞭晚上就變身為熱情高漲的遊戲開發者,以Badlogic Games的名義發布遊戲。他開發瞭基於Android平颱的遊戲Newton,和基於Windows、Linux和Mac OSX的遊戲Quantum以及其他眾多遊戲原型和小型遊戲。目前,他正緻力於一個名為libgdx的開源跨平颱遊戲開發解決方案。除瞭編寫代碼以外,他還積極撰寫關於遊戲開發的教程和文章,這些可以在網上特彆是他的博客(http://badlogicgames.com)上免費查看。
Robert Green是Oregon州Portland市的Battery Powered Games遊戲工作室的創辦人。他已經開發瞭9款Android遊戲,包括Deadly Chambers、Antigen、Wixel、Light Racer和Light Racer 3D。在全力開發和發布移動視頻遊戲以前,Robert分彆在Minneapolis和Chicago的軟件公司中工作過,其中包括IBM Interactive。Robert目前的精力主要放在跨平颱遊戲開發和高性能移動遊戲開發。Robert經常在自己的博客http://www.rbgrn.net中更新關於遊戲編程的知識。
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: * The fundamentals of Android game development targeting Android 1.5-4.0 + devices * The Android platform basics to apply those fundamentals in the context of making a game * The design of 2D and 3D games and their successful implementation on the Android platform What you'll learn * How to set up and use the development tools for developing your first Android 4 or earlier version game app * The fundamentals of game programming in the context of the Android platform * How to use the Android's APIs for graphics, audio, and user input to reflect those fundamentals * How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES * How to create a full-featured 3D game * How to publish your games, get crash reports, and support your users * How to complete your own playable 2D OpenGL games Who this book is for This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform. Table of Contents * Android, the New Kid on the Block * First Steps with the Android SDK * Game Development 101 * Android for Game Developers * An Android Game Development Framework * Mr. Nom Invades Android * OpenGL ES: A Gentle Introduction *2D Game Programming Tricks * Super Jumper: A 2D OpenGL ES Game * OpenGL ES: Going 3D *3D Programming Tricks * Droid Invaders: the Grand Finale * Advanced Techniques from Latest SDK * Publishing Your Game
發表於2024-11-22
Beginning Android 4 Games Development 2024 pdf epub mobi 電子書 下載
翻譯不錯,而且這書是從一些遊戲開發的通識,遊戲開發有關的安卓組件,遊戲基本代碼框架架構以及開發遊戲前要做的設計準備開始講起,一步一步帶領讀者開發一個完整(但不復雜)的遊戲應用,選擇瞭純Java開發而避開瞭相對復雜高效的NDK開發,對初學者很友好(不過讀者還是需要一...
評分初讀這本書,感覺似乎這本書就是為我量身打造的。一直做android 應用開發,平常也經常玩手遊。但對遊戲的開發知之甚少,心裏總感覺遊戲開發比較睏難。當我手捧這本書時,我纔發現遊戲開發並非認為的那麼難。如果你現在也曾想我這樣想,那麼我推薦你看看這本書。 書...
評分翻譯不錯,而且這書是從一些遊戲開發的通識,遊戲開發有關的安卓組件,遊戲基本代碼框架架構以及開發遊戲前要做的設計準備開始講起,一步一步帶領讀者開發一個完整(但不復雜)的遊戲應用,選擇瞭純Java開發而避開瞭相對復雜高效的NDK開發,對初學者很友好(不過讀者還是需要一...
評分初讀這本書,感覺似乎這本書就是為我量身打造的。一直做android 應用開發,平常也經常玩手遊。但對遊戲的開發知之甚少,心裏總感覺遊戲開發比較睏難。當我手捧這本書時,我纔發現遊戲開發並非認為的那麼難。如果你現在也曾想我這樣想,那麼我推薦你看看這本書。 書...
評分初讀這本書,感覺似乎這本書就是為我量身打造的。一直做android 應用開發,平常也經常玩手遊。但對遊戲的開發知之甚少,心裏總感覺遊戲開發比較睏難。當我手捧這本書時,我纔發現遊戲開發並非認為的那麼難。如果你現在也曾想我這樣想,那麼我推薦你看看這本書。 書...
圖書標籤: Android 4 軟件開發 遊戲開發 有電子版 Programming Games Development
Beginning Android 4 Games Development 2024 pdf epub mobi 電子書 下載