Programming In Lua

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Roberto Ierusalimschy is an Associate Professor of Computer Science at PUC-Rio (the Pontifical Catholic University in Rio de Janeiro), where he works with programming-language design and implementation. He is the leading architect of the Lua programming language and the author of "Programming in Lua" (now in its second edition and translated to Chinese, Korean, German, and Japanese).

Roberto has a M.Sc. Degree (1986) and a D.Sc. Degree (1990) in Computer Science, both from PUC-Rio. He was a visiting researcher at the University of Waterloo, (Canada, 1991), ICSI (CA, USA, 1994), GMD (Germany, 1997), and at UIUC (IL, USA, 2001/2002). As a professor at PUC-Rio, Roberto was the advisor of several students that later became influential members of the Lua community. Lately he has been developing LPEG, a novel pattern-matching package for Lua.

出版者:Roberto Ierusalimschy
作者:Roberto Ierusalimschy
出品人:
页数:288
译者:
出版时间:2003-11-30
价格:USD 34.95
装帧:Paperback
isbn号码:9788590379812
丛书系列:
图书标签:
  • lua 
  • 脚本语言 
  • 编程 
  • Programming 
  • 游戏编程 
  • 计算机 
  • 语言 
  • 编程语言 
  •  
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Lua is becoming the language of choice for anyone who needs a scripting language that is simple, efficient, extensible, portable, and free. Currently, Lua is being used in areas ranging from embedded systems to Web development and is widely spread in the game industry, where knowledge of Lua is an indisputable asset.

Programming in Lua is the official book about the language, giving a solid base for any programmer who wants to use Lua. Authored by Roberto Ierusalimschy, the chief architect of the language, it covers all aspects of Lua 5.0---from the basics to its API with C---explaining how to make good use of its features and giving numerous code examples. Programming in Lua is targeted at people with some programming background, but does not assume any prior knowledge about Lua or other scripting languages.

具体描述

读后感

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看到元表那章开始,我就感觉到自己一直作为一个静态语言开发者的思想的局限性了 table 继承的方法之一是 table 的 metatable 中的 __index 字段引用父 table, 然后其实 table 可以作为自身的 metatable 比如 a = 1 g = { __index = _G } setmetatable(g, g) g.print(a) ...  

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看到元表那章开始,我就感觉到自己一直作为一个静态语言开发者的思想的局限性了 table 继承的方法之一是 table 的 metatable 中的 __index 字段引用父 table, 然后其实 table 可以作为自身的 metatable 比如 a = 1 g = { __index = _G } setmetatable(g, g) g.print(a) ...  

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真身是programming in lua, 2nd edition lua中难得的好书,当然它本来就不多 reading...  

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看到元表那章开始,我就感觉到自己一直作为一个静态语言开发者的思想的局限性了 table 继承的方法之一是 table 的 metatable 中的 __index 字段引用父 table, 然后其实 table 可以作为自身的 metatable 比如 a = 1 g = { __index = _G } setmetatable(g, g) g.print(a) ...  

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table{},sequence,# sequence也是table,只是把这个从1开始的系列提取出来的部分。(从1开始) #长度,针对string,sequence table如果key为table这样的复杂结构,是用pointer来hash和rawequal,所以不要指望你setmetatable,添加__equal了,让key1==key2,就可以用key2从tabl...  

用户评价

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学习lua应当读的第一本书

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也是很久以前看的,喜欢Lua的小巧。Lua是我接触到的第一门脚本语言(如果Matlab不算的话),这本书我第一次接触到了闭包、协程和函数式编程的概念。后来在C++0x、Objective-c和Python中,也看到了这些概念的影子,但它算是我的启蒙。

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脚本语言的魅力。

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学lua必读...不解释...

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书写得让我没有什么特殊感觉,不过Lua倒是让我一下就喜欢上了……看的是官网上的英文第一版,感觉也没啥非要买第二版的理由……

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