Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載


Programming a Multiplayer FPS in DirectX (Game Development Series)

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Programming a Multiplayer FPS in DirectX (Game Development Series) pdf epub mobi 圖書描述

If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included- you just work through the tutorial-based chapters and watch the game come to life as you develop it. And as new features are added, you can begin playing with them to see them in action. Following a typical game development process, the book is separated into two distinct parts: Part One focuses on the design and development of the game engine, and Part Two concentrates on putting the game together using the engine. The theory has been kept to a minimum, so that you are following a hands-on approach and adding new functionality to your engine as you proceed. In the first part, you'll learn about the many facets of DirectX, C++, and object-oriented programming. You'll also learn how to design the engine and put the infrastructure into place. The next chapters will each add a new module to your engine including input, scripting, 3D rendering, sound, networking, and scene management. The second part covers the final development stages, including everything from game play to player management; it culminates with the complete multiplayer FPS game. Throughout the book you'll learn key topics that will bring you up to speed with industry proven techniques, while improving your confidence as a developer. And because DirectX is the most prevalent game development tool available, once you master this project, you'll have the skills you need to create a variety of games!

Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載

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發表於2025-01-09

Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載

Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載

Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載



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Game engine 是個經常被人掛在嘴邊的東西,但似乎也是個最說不清道不明的東西,畢竟這是個完全從工業實踐中産生的概念,而不是來自於某某教授的一篇paper. 因此呢,但凡掛上engine 之名的編程類書籍總是給人一種高不成低不就的感覺。寫的深入者有之,比如那本 3D Guru,除瞭最...

評分

Game engine 是個經常被人掛在嘴邊的東西,但似乎也是個最說不清道不明的東西,畢竟這是個完全從工業實踐中産生的概念,而不是來自於某某教授的一篇paper. 因此呢,但凡掛上engine 之名的編程類書籍總是給人一種高不成低不就的感覺。寫的深入者有之,比如那本 3D Guru,除瞭最...

評分

Game engine 是個經常被人掛在嘴邊的東西,但似乎也是個最說不清道不明的東西,畢竟這是個完全從工業實踐中産生的概念,而不是來自於某某教授的一篇paper. 因此呢,但凡掛上engine 之名的編程類書籍總是給人一種高不成低不就的感覺。寫的深入者有之,比如那本 3D Guru,除瞭最...

評分

Game engine 是個經常被人掛在嘴邊的東西,但似乎也是個最說不清道不明的東西,畢竟這是個完全從工業實踐中産生的概念,而不是來自於某某教授的一篇paper. 因此呢,但凡掛上engine 之名的編程類書籍總是給人一種高不成低不就的感覺。寫的深入者有之,比如那本 3D Guru,除瞭最...

評分

Game engine 是個經常被人掛在嘴邊的東西,但似乎也是個最說不清道不明的東西,畢竟這是個完全從工業實踐中産生的概念,而不是來自於某某教授的一篇paper. 因此呢,但凡掛上engine 之名的編程類書籍總是給人一種高不成低不就的感覺。寫的深入者有之,比如那本 3D Guru,除瞭最...

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出版者:Charles River Media
作者:Vaughan Young
出品人:
頁數:496
譯者:
出版時間:2004-12-20
價格:USD 49.95
裝幀:Paperback
isbn號碼:9781584503637
叢書系列:

圖書標籤: game  遊戲編程  遊戲開發  英文版  引擎  軟件開發  計算機  CG   


Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載
想要找書就要到 本本書屋
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

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不太好運行呢。。

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不太好運行呢。。

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Programming a Multiplayer FPS in DirectX (Game Development Series) 2025 pdf epub mobi 電子書 下載


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