Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书


Foundation Actionscript 3.0 Animation

简体网页||繁体网页

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书 著者简介


Foundation Actionscript 3.0 Animation 电子书 图书目录




点击这里下载
    


想要找书就要到 本本书屋
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

发表于2024-05-18

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书



喜欢 Foundation Actionscript 3.0 Animation 电子书 的读者还喜欢


Foundation Actionscript 3.0 Animation 电子书 读后感

评分

Foundation ActionScript 3 Animation这本书写得非常好。虽然从名字上看,是Foundation。其实,各种各样的效果大都是用最基本的行为叠加而成的。只有掌握了最基本的行为实现方式,才能够无穷地组合,创造出眩目的效果。 我写了很多年程序了,可是都这本书依然觉得非常受用。好...  

评分

哈,最近翻掉了前几章,虽然翻译后可能有失作者的愿意,但是不得不说这是本非常以人为本的图书。 相比如果说黑羽那本比作是开发者的点金石的话,那这本AS3的动效教程可以说是艺术和程序的美丽纽带! 由于这是第二版,和第一版不同的是将开发环境从AS2迁移到了AS3。每每牵涉到AS...  

评分

书的内容很好,大概浏览了一下翻译一般,谈不上好坏。但是,书的质量真是差劲,就想再生纸一样,环保吗? 我是在网上买的,不知道书店怎么样,但是我觉得这东西应该不会有什么差异。  

评分

书中介绍了动画中的物理方法,在不使用物理引擎的情况下,使用简单的物理定律进行模拟,对于一些简单的游戏已经足够了。  

评分

很喜欢这本书,条理清晰,简单易懂。 把一些抽象的公式,很形象地表现出来。 是入门级的好书。 ------------------------------------- 个人看法: 看这本书,数学不一定要学得非常好,但至少也得合格,而且数学要学到初中以上的。  

类似图书 点击查看全场最低价
出版者:Springer-Verlag New York Inc
作者:Keith Peters
出品人:
页数:568
译者:
出版时间:April 2, 2007
价格:$39.99
装帧:Paperback
isbn号码:9781590597910
丛书系列:

图书标签: actionscript  flash  animation  as3  编程  web  friends_of_ED  动画编程   


Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书 图书描述

{Book Description}

This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

{Product Description}

This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书
想要找书就要到 本本书屋
立刻按 ctrl+D收藏本页
你会得到大惊喜!!

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 用户评价

评分

还是更喜欢原版的,刚读完,推荐一下,需要这书的可以豆邮我。

评分

印象不深刻了……

评分

做游戏必备!数学和物理很重要!

评分

经典之作。由浅入深,难得难得

评分

印象不深刻了……

Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 电子书


分享链接









相关图书




本站所有内容均为互联网搜索引擎提供的公开搜索信息,本站不存储任何数据与内容,任何内容与数据均与本站无关,如有需要请联系相关搜索引擎包括但不限于百度google,bing,sogou

友情链接

© 2024 onlinetoolsland.com All Rights Reserved. 本本书屋 版权所有