{Book Description}
This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!
{Product Description}
This book is the 2nd edition of Keith Peters' best-selling ActionScript animation book, updated to ActionScript 3.0all of the code has been updated, and some new techniques have been added to take advantage of ActionScript 3.0's new features, including the display list and new event architecture. The code can be used with the Flash IDE, Flex Builder 2, or the free Flex 2 SDK. Flash has long been one of the most approachable, user-friendly tools for creating web-based animation. This has contributed to making it one of the most ubiquitous forms of web animation, and there are some very powerful animation scripting capabilities at your disposalif you are still relying on key frames and tweens for the bulk of your Flash animation, you are missing out on some very exciting stuff! This book will teach you how to use Flash ActionScript to move the objects in your movie, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic, interactive movies that almost literally seem to come alive on your screen. Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry even if you are a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!) The book starts with the all the basics you need to get started: principles of animation, and the basics of ActionScript, trigonometry and Flash rendering methods. It works its way slowly up from using code to move a single object across the screen, to the creation of complex systems that really push Flash's capabilities. Once you'll get to grips with it all, you'll find yourself creating all manner of exciting animations and games!
發表於2024-12-23
Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 電子書 下載
Foundation ActionScript 3 Animation這本書寫得非常好。雖然從名字上看,是Foundation。其實,各種各樣的效果大都是用最基本的行為疊加而成的。隻有掌握瞭最基本的行為實現方式,纔能夠無窮地組閤,創造齣眩目的效果。 我寫瞭很多年程序瞭,可是都這本書依然覺得非常受用。好...
評分很喜歡這本書,條理清晰,簡單易懂。 把一些抽象的公式,很形象地錶現齣來。 是入門級的好書。 ------------------------------------- 個人看法: 看這本書,數學不一定要學得非常好,但至少也得閤格,而且數學要學到初中以上的。
評分這本書的作者是flash 領域的決定大佬,而這本書用瞭很多簡單的物理知識比如三角變換,鏇轉的相關知識等。適閤入門可以開拓我們的思維,結閤之前的我們的數學,物理等相關知識用於動畫。 還有一本書Flash ActionScript 3.0 動畫高級教程 講瞭很多的高級動畫知識,比如遊戲中的尋...
評分這本書的作者是flash 領域的決定大佬,而這本書用瞭很多簡單的物理知識比如三角變換,鏇轉的相關知識等。適閤入門可以開拓我們的思維,結閤之前的我們的數學,物理等相關知識用於動畫。 還有一本書Flash ActionScript 3.0 動畫高級教程 講瞭很多的高級動畫知識,比如遊戲中的尋...
評分貌似還少標題吧?Making Things Move 正在看,講的很詳細,從基礎的數學三角形,sin,cos,到加速度,摩擦力,緩動,最後還有些3D。從簡到難 enjoy o(∩_∩)o...
圖書標籤: actionscript flash animation as3 編程 web friends_of_ED 動畫編程
我們長頸鹿圖書的姐姐
評分印象不深刻瞭……
評分印象不深刻瞭……
評分佩服寫書的作者
評分還是更喜歡原版的,剛讀完,推薦一下,需要這書的可以豆郵我。
Foundation Actionscript 3.0 Animation 2024 pdf epub mobi 電子書 下載