Matt Neuburg started programming computers in 1968, when he was 14 years old, as a member of a literally underground high school club, which met once a week to do timesharing on a bank of PDP-10s by way of primitive teletype machines. He also occasionally used Princeton University's IBM-360/67, but gave it up in frustration when one day he dropped his punch cards. He majored in Greek at Swarthmore College, and received his Ph.D. from Cornell University in 1981, writing his doctoral dissertation (about Aeschylus) on a mainframe. He proceeded to teach Classical languages, literature, and culture at many well-known institutions of higher learning, most of which now disavow knowledge of his existence, and to publish numerous scholarly articles unlikely to interest anyone. Meanwhile he obtained an Apple IIc and became hopelessly hooked on computers again, migrating to a Macintosh in 1990. He wrote some educational and utility freeware, became an early regular contributor to the online journal TidBITS, and in 1995 left academe to edit MacTech Magazine. He is also the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide. In August 1996 he became a freelancer, which means he has been looking for work ever since. He is the author of Frontier: The Definitive Guide and REALbasic: The Definitive Guide, both for O'Reilly & Associates.
If you’re grounded in the basics of Objective-C and Xcode, this practical guide takes you through the components you need for building your own iOS apps. With examples from real apps and programming situations, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video.
Learn how to create, arrange, draw, layer, and animate views—and make them respond to touch
Use view controllers to manage multiple screens of material in a way that’s understandable to users
Explore UIKit interface widgets in-depth, such as scroll views, table views, text, web views, and controls
Delve into Cocoa frameworks for sensors, maps, location, sound, and video
Access user libraries: music, photos, address book, and calendar
Examine additional topics including files, threading, and networking
New iOS 7 topics covered include asset catalogs, snapshots, template images, keyframe and spring view animation, motion effects, tint color, fullscreen views and bar underlapping, background downloading and app refresh, Text Kit, Dynamic Type, speech synthesis, and many others. Example projects are available on GitHub.
Want to brush up on the basics? Pick up iOS 7 Programming Fundamentals to learn about Objective-C, Xcode, and Cocoa language features such as notifications, delegation, memory management, and key-value coding. Together with Programming iOS 7, you’ll gain a solid, rigorous, and practical understanding of iOS 7 development.
發表於2024-11-16
PROGRAMMING IOS 7, 4TH EDITION 2024 pdf epub mobi 電子書 下載
圖書標籤: iOS 計算機 Programming O'Reilly
前麵的6章講解的非常細,很棒。後麵那幾章完全是在介紹API,和前麵這幾章比太水瞭,質量下滑一大截,感覺是在湊字數。不過從整體來看質量還是不錯的,加入 iOS 開發進階套餐。
評分很詳細,介紹瞭很多重要的細節
評分前麵的6章講解的非常細,很棒。後麵那幾章完全是在介紹API,和前麵這幾章比太水瞭,質量下滑一大截,感覺是在湊字數。不過從整體來看質量還是不錯的,加入 iOS 開發進階套餐。
評分前麵的6章講解的非常細,很棒。後麵那幾章完全是在介紹API,和前麵這幾章比太水瞭,質量下滑一大截,感覺是在湊字數。不過從整體來看質量還是不錯的,加入 iOS 開發進階套餐。
評分很詳細,介紹瞭很多重要的細節
PROGRAMMING IOS 7, 4TH EDITION 2024 pdf epub mobi 電子書 下載