This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid body systems. It focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic simulation engines that can be used to generate convincing animations of physical events involving particles and rigid bodies. It can also be used to produce accurate simulations of mechanical systems, such as a robotic parts feeder. The book is intended for researchers in computer graphics, computer animation, computer-aided mechanical design and modeling software developers.
發表於2024-11-16
Dynamic Simulations of Multibody Systems 2024 pdf epub mobi 電子書 下載
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Dynamic Simulations of Multibody Systems 2024 pdf epub mobi 電子書 下載