In Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency, Jay David Bolter and Diane Gromala argue that, contrary to Donald Norman's famous dictum, we do not always want our computers to be invisible "information appliances." They say that a computer does not feel like a toaster or a vacuum cleaner; it feels like a medium that is now taking its place beside other media like printing, film, radio, and television. The computer as medium creates new forms and genres for artists and designers; Bolter and Gromala want to show what digital art has to offer to Web designers, education technologists, graphic artists, interface designers, HCI experts, and, for that matter, anyone interested in the cultural implications of the digital revolution.In the early 1990s, the World Wide Web began to shift from purely verbal representation to an experience for the user in which form and content were thoroughly integrated. Designers brought their skills and sensibilities to the Web, as well as a belief that a message was communicated through interplay of words and images. Bolter and Gromala argue that invisibility or transparency is only half the story; the goal of digital design is to establish a rhythm between transparency--made possible by mastery of techniques--and reflection--as the medium itself helps us understand our experience of it.The book examines recent works of digital art from the Art Gallery at SIGGRAPH 2000. These works, and their inclusion in an important computer conference, show that digital art is relevant to technologists. In fact, digital art can be considered the purest form of experimental design; the examples in this book show that design need not deliver information and then erase itself from our consciousness but can engage us in an interactive experience of form and content.
發表於2024-11-10
Windows and Mirrors 2024 pdf epub mobi 電子書 下載
圖書標籤: 藝術理論
2003年的書。全書核心在以透明性(transparent)-窗戶和反射性(reflective)-鏡子的兩種路徑討論數字媒介(屏幕),前者是技術發展想要實現的效果,技術努力的目標就是要讓技術不可見(透明),“現實主義”“自然性”都捆綁在這條脈絡上;後者則相反,鏡子反射齣使用者自己,也把透明技術的邊界呈現齣現, 顯示齣媒介自身的本性。導論和前三章很值得一讀。以及書中的重要案例來自The Art Gallery of SIGGRAPH 2000,也很有價值。
評分推薦。有時間會再讀
評分2003年的書。全書核心在以透明性(transparent)-窗戶和反射性(reflective)-鏡子的兩種路徑討論數字媒介(屏幕),前者是技術發展想要實現的效果,技術努力的目標就是要讓技術不可見(透明),“現實主義”“自然性”都捆綁在這條脈絡上;後者則相反,鏡子反射齣使用者自己,也把透明技術的邊界呈現齣現, 顯示齣媒介自身的本性。導論和前三章很值得一讀。以及書中的重要案例來自The Art Gallery of SIGGRAPH 2000,也很有價值。
評分推薦。有時間會再讀
評分2003年的書。全書核心在以透明性(transparent)-窗戶和反射性(reflective)-鏡子的兩種路徑討論數字媒介(屏幕),前者是技術發展想要實現的效果,技術努力的目標就是要讓技術不可見(透明),“現實主義”“自然性”都捆綁在這條脈絡上;後者則相反,鏡子反射齣使用者自己,也把透明技術的邊界呈現齣現, 顯示齣媒介自身的本性。導論和前三章很值得一讀。以及書中的重要案例來自The Art Gallery of SIGGRAPH 2000,也很有價值。
Windows and Mirrors 2024 pdf epub mobi 電子書 下載