Jason“Buzz”Busby 是3D Buzz公司的主席兼首席执行官,3D Buzz公司是一家面向全球的、致力于为当今最热门的三维设计领域提供教学服务的公司。这一领域包括三维动画、程序和游戏开发等。Buzz通过他的网站www.3dbuzz.com向全球提供其独具特色的教学内容,即视频教学模块(Video Training Modules,VTM),该模块非常专业,信息丰富且寓教于乐。他的网站也在三维动画方面拥有一个健全、友好且实用的在线社区。
Zak Parrish 是3D Buzz公司的核心讲师。在过去的6年中,他与Jason Busby和3D Buzz公司协同工作,向全球学院提供顶级质量的教学服务。他的成果包括大量的视频教学内容,其中就包括为游戏《虚幻竞技场2004》和《虚幻竞技场3》专门制作的教学视频系列。在非常有限的业余时间里,他还就读于Austin Peay州立大学,志在获得美术学士学位。
Jeff Wilson 是Advancing Technology大学的一名学生,他在那里获得了游戏设计学位。他已经研究了4年的虚幻引擎技术,同时使用《虚幻竞技场2003》和《虚幻竞技场2004》制作了一系列的mod(mod是英文单词modification的缩写,它是游戏的一种修改或增强程序)。在自学期间,Jeff运用他在程序和三维美术方面的知识全面掌握了虚幻引擎的内部工作原理,可以创建出类拔萃的游戏应用程序。他已经成为了3D Buzz的专业技术顾问,协助制作虚幻引擎技术的教学视频。
发表于2024-11-14
Mastering Unreal Technology, Volume II 2024 pdf epub mobi 电子书
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""Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3" "is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here's everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity Your authors aren't just the world's #1 Unreal game development trainers: They've built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3's creators, Epic Games, they introduce innovative, pro-quality techniques you'll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, ""Mastering Unreal Technology, Volume II" "will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit...and then blow right by it You'll find expert tips on UL LICreating advanced materials that leverage the full power of UnrealEd's Material Editor/LI LIBringing levels to life with objects affected by gravity, collisions, and player influence/LI LICreating fire, smoke, sparks, and more with Unreal Engine 3's particle effects system/LI LIBuilding custom user interfaces, including Heads-Up Displays (HUDs) that update constantly/LI LIUsing SoundCues to mix, modulate, crossfade, and attenuate sounds/LI LIGenerating real-time camera-based effects, including depth of field, motion blur, and color adjustment/LI LIUsing post process effects to quickly transform a scene's look and feel without changing existing materials or textures/LI LIAnimating characters and vehicles that move with unprecedented realism/LI LICreating in-game cinematics that develop your characters and move your story forward/LI/UL
Mastering Unreal Technology, Volume II 2024 pdf epub mobi 电子书