Remarks and<br >Acknowledgments<br > I began this book thinking I was writing about "the creative<br >uses of computers." Gradually, I began to realize that most uses of<br >computers are "creative." It thus occurred to me that I had to nar-<br >row the topic, and I came to focus on the creative uses of computers<br >in the creative arts. While computers are being used in the arts on an<br >international scale, I felt it necessary to concentrate on computers<br >in the arts in North America. Even that was too large a topic,<br >though, since computers are used in so many, many areas of<br >creative art--in choreography, stage lighting, special effects in film,<br >and so forth. I narrowed the topic further to consider four kinds of<br >creative arts: visual arts, music, literature, and what I call the par-<br >ticipatory arts [games].<br > It is very clear that entire books can and have been written on<br >any one of those four topics. By including all four, then, I have<br >chosen breadth at the expense of depth. I have not been able, for in-<br >stance, to write about all the important visual artists, or all the im-<br >portant musicians in North America using computers. Instead, in<br >writing about individual artists, I have selected from among the top<br >ranks--according to my own idiosyncratic sense of both ac-<br >complishment and representativeness.<br > /x<br >
發表於2024-11-05
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Genesis II Creation and Recreation With Computers 2024 pdf epub mobi 電子書 下載