From the Back Cover Design, Develop, and customize Your Web Site Learning Dreamweaver 3 and 4 unlocks the potential of one of the most popular Web editing applications available. From basic design elements to adding animation, multimedia, and interactivity, you will learn through clear illustrations, non-technical language, and hands-on exercises. Create and manage a new Web site Organize information and streamline delivery Enhance a site with backgrounds, graphics, and multimedia Diagnose and troubleshoot HTML code Publish for multiple browsers Excerpt. © Reprinted by permission. All rights reserved. What This Book Is About Learning Macromedia Dreamweaver versions 3 and 4 is written for beginning and intermediate Web page designers. The book assumes the reader has a working knowledge of the Internet, basic design elements, and common Windows navigation. Who Should Read This Book? This book is for everyone who needs to know how to add solid design and interactivity to his or her Web site. You can use this book as a chapter-by-chapter tutorial on many Dreamweaver features or refer to it on an as-needed topical basis. You should read this book if you need to design, manage, and modify a Web site and want to learn how to add interactive and advanced elements to its pages. What You Need To gain the most from this book, you will need: Knowledge of fundamental Windows navigation and terminology. A PC with at least a 266Mhz processor and 64MB of RAM. (More RAM and a faster processor will make your work go faster so that you can spend more time learning and . using Dreamweaver's robust features.) Dreamweaver 3 or Dreamweaver 4. An Internet browser version 4 or higher, such as Microsoft Internet Explorer or Netscape Navigator, that supports multimedia, animation, and advanced interactive features. How This Book Is Organized You begin with Web site basics and then move to advanced features. Chapter 1: Dreamweaver Workspace and Menus. This chapter introduces the program and its workspace. You will take a quick tour of the Dreamweaver menus and the Dreamweaver 4 toolbar. You will also learn how to start and exit the program. Chapter 2: Setting Up a Site. This chapter takes you through the process of setting up a new site in either Dreamweaver 3 or Dreamweaver 4. You will learn how to create and save Web pages, work with some of Dreamweaver's most useful palettes, and view site files. Chapter 3: Enter and Format Text. This chapter discusses how to enter and import text to create Web site content. You will learn how to format text in many ways: change text fonts, sizes, styles, and colors; change text alignment; and create lists. Chapter 4: Links and the Site Window. This chapter introduces hyperlinks (or simply links), the means by which visitors navigate a Web site. You will learn how to create relative links within a site, absolute links to other sites, links to named anchors on a page, and links to e-mail addresses. You will also learn more about the Site window and how to view and modify the site map. Chapter 5: HTML Tools and History Palette. In this chapter, you will learn some HTML basics and explore the Dreamweaver tools for viewing and modifying HTML code: the HTML Source inspector (Dreamweaver 3) and the Code view options (Dreamweaver 4). You will insert keywords for the site and a date. You will also learn how to use the History palette to repeat or undo tasks. Chapter 6: Images and Graphic Elements. This chapter explores some of Dreamweaver's graphic capabilities. You will add horizontal rules, apply background colors and images, and insert images on Web pages. You will also learn how to modify image size and position an image so text wraps around it. Finally, you will create image maps that contain hotspots used to link to other pages. Chapter 7: Templates, the Library, and Design Notes. This chapter covers three important Dreamweaver features. You will create and use a template to give pages a consistent look. After you store items in the Library, you will insert them throughout the Web site. You will also learn how to create Design Notes for pages in the site. Chapter 8: Tables and Navigation Bars. This chapter introduces you to HTML tables, used to organize information or an entire Web page. You will create and format a table to hold data on a page. You will also learn how to create a navigation bar to provide links to all pages in a site. Chapter 9: Advanced Table Features. In this chapter, you will structure a Web page using Dreamweaver 3's table features or Dreamweaver 4's Layout view features. You will also learn how to import tabular data into a table, sort table content, and apply an automatic table format. Chapter 10: Create Forms. This chapter walks you through the process of creating a form and inserting various types of form fields: text boxes, radio buttons, checkboxes, list-menu boxes, and buttons. You will learn how to link a form to a script and test a form. Chapter 11: Layering for Design Flexibility. This chapter introduces Dreamweaver layers, containers that can hold any type of HTML content and be placed exactly on the page. You will learn how to create, resize, position, and format layers to add visual impact to a page. Chapter 12: Frame Pages. This chapter shows you how to create frames on a Web page to open specific Web page content. You will learn how to set up and modify frames in a frameset and how to specify target frames for links. Chapter 13: Styles and Style Sheets. Style sheets are used to apply consistent formats throughout a Web site. You will learn how to create custom styles and an external style sheet that can be applied to all pages in a site. You will also learn how to modify HTML styles to customize page formats. Chapter 14: Behaviors. Behaviors are actions that occur when visitors interact with a Web page. In this chapter, you will learn how to apply some of Dreamweaver's commonly used behaviors to specific events. Chapter 15: Timelines. A timeline is a Dreamweaver feature that allows you to create animated effects on a Web page. This chapter introduces timelines and shows you how to create animations and control behaviors using a timeline. Chapter 16: Multimedia Objects. This chapter introduces the multimedia capabilities of Dreamweaver and shows you how to insert, modify, and view Flash and Shockwave movies. If you are using Dreamweaver 4, you will learn how to create Flash buttons and Flash text. Chapter 17: Managing and Publishing a Web Site. This chapter explores some regular site maintenance operations, such as testing a site for a target browser, managing assets (in Dreamweaver 4), checking and modifying links, and running reports (in Dreamweaver 4). You will also learn how to put files on an FTP or local server and how to use the Check In/Out feature to control access to sites maintained by a team. Appendix A: Dreamweaver Preferences. Dreamweaver allows you to customize the environment in a number of ways using the Preferences dialog box. This appendix explores preferences for both Dreamweaver 3 and Dreamweaver 4 and provides guidance on changing preferences. Glossary. A comprehensive glossary lists and defines terms that appear in boldface throughout the book. Conventions Used in This Book Learning Macromedia Dreamweaver versions 3 and 4 is designed to make your learning experience easy and enjoyable. All new concepts are discussed thoroughly in the text with accompanying illustrations. Key terms are boldfaced to stand out from surrounding text. Step-by-step instructions for performing specific tasks appear in the Procedures section of each chapter. The text also include Cautions, Notes, and Tips to provide warnings or supplementary information for the topic under discussion. Cautions are designed to help you avoid frustrating problems and rework and, on occasion, to prevent loss of data or risking the functionality and appearance of your Web files. Notes provide additional helpful or interesting information. Tips often suggest helpful information designed to provide workarounds, insightful pointers, and other ways of creating an effect or outcome.
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我必须承认,这本书在某些极其特定的历史情境下,或许能发挥出其“文物级”的参考价值。比如,如果你正着手于一个要求你必须使用那个年代的特定技术栈来维护一个古老网站的项目,那么这本厚厚的指南或许能帮你回忆起当年那些被遗忘的快捷键和不合时宜的属性设置。然而,即便是这种小众需求,这本书的表现也令人气馁。它的语言风格极其教条主义,完全不考虑读者的接受程度,充满了技术术语的堆砌,但对这些术语的解释却含糊其辞,仿佛作者默认读者已经具备了同等的知识背景。我尝试跟着书中的步骤搭建一个简单的表单,结果光是配置服务器环境的部分,书里就用了整整三页的篇幅,而且所有的路径指向都是针对一个早已不存在的操作系统版本。这让我深刻体会到,学习软件操作,最忌讳的就是脱离了上下文的语境。这本书的结构安排也极为混乱,章节间的逻辑跳跃性很大,从一个基础概念突然跳到高级脚本编写,中间完全没有平滑的过渡。它更像是不同时期作者零散笔记的粗暴集合,而非精心策划的教学大纲。读起来完全没有流畅感,每翻一页都像是需要克服一次心理上的障碍,让人不禁怀疑,编写者在出版前是否真正地进行过任何一次完整的、端到端的实践测试。
评分这本书的售后支持和社区资源,自然是无从谈起,但即便是其内容本身的“自我更新”能力也为零。书中引用的任何外部链接或官方资源,都指向了已经“404 Not Found”的古老服务器地址。这让我意识到,购买这样一本老旧的技术书籍,你买到的不仅仅是纸张上的文字,更是一种被时间抛弃的知识体系。读到后面,我开始对作者的写作态度产生质疑——他是否真的理解Web技术变革的速度?他是否意识到,自己手上的这份文档,在出版后不久可能就会因为行业标准的更新而迅速贬值?这本书的索引做得极其草率,想要查找某个特定功能的定义,往往需要大海捞针般地翻阅,这进一步印证了它在编辑和校对环节上的敷衍态度。它不能教你如何思考问题,不能教你如何适应变化,它只能教会你如何在特定的历史瞬间,按照一套特定的、僵硬的流程去操作一个特定的软件。对于任何追求知识的深度和实用性的读者来说,这本《DDC Learning Macromedia Dreamweaver 3 & 4》无疑是一次令人沮丧的、昂贵的“时间旅行”,而且目的地并非什么黄金时代,而是技术遗忘的角落。
评分这本书的“深度”探讨环节,简直是一场灾难性的迷失。它试图触及一些关于网页设计的哲学层面,比如“用户体验的黄金法则”,但其阐述的内容却停留在上个世纪末期的审美标准上。书里花了大量篇幅来赞美一些现在看来怪异到令人发指的网页元素——比如闪烁的文本、过度使用的彩色背景和那种几乎能晃瞎人眼的“斜体、粗体、下划线”三件套的滥用。更要命的是,当它谈到代码优化时,推荐的方法是冗长且效率低下的JavaScript片段,这完全背离了现代Web开发的“简洁至上”原则。我对其中一章关于图像优化的描述尤其印象深刻,作者竟然把“将图片尺寸调整为屏幕的1/10”作为标准,这对于如今动辄高分辨率和响应式设计的时代来说,简直是天方夜谭。读完这一章,我最大的感受不是学到了知识,而是经历了一次对“过时审美”的集中洗礼。这本书的理论基础,就像是在用蒸汽机时代的理论来指导火箭发射,两者之间的鸿沟是无法跨越的,它不仅没有提供解决方案,反而可能误导初学者建立起一套根深蒂固的错误认知。
评分从一个更宏观的角度来看,这本书完全丧失了作为一本“学习指南”的核心功能——即赋能读者。它更像是一份市场营销的副产品,其主要目的似乎是推销当时Macromedia的整个工具链,而非真正致力于用户的技能提升。书中对Dreamweaver软件各个模块功能的介绍,大多停留在“这个按钮是干什么的”的表面描述,缺乏对“为什么我们应该用这个工具的这个功能,而不是用其他更灵活的方法”的深入剖析。举个例子,它对CSS样式的应用,几乎完全依赖于软件的图形界面操作,对于直接编辑样式表文件的介绍少得可怜,这使得读者很难在离开这个特定软件后,将所学技能迁移到其他开发环境中。这种对特定平台的高度依赖性,极大地限制了读者的技术视野和未来的可塑性。整本书散发出一种封闭和自满的气息,仿佛在说:“这就是Web开发的全部,别无他法。”对于一个渴望理解Web技术全景的读者而言,阅读这本书就像是透过一个狭窄的、布满灰尘的视窗观察世界,视野受限,且被限制在了过去。
评分这本书的封面设计简直是一场视觉的灾难,那种粗粝的像素感和俗气的配色,让它在任何书架上都显得格格不入,像是一个时间胶囊里意外被翻出来的老物件。我本来对接下来的内容抱有一些技术上的期待,毕竟是关于那个年代Web开发的经典工具,但翻开扉页后,我就知道我可能买到了一本“年代久远的遗物”,而不是一本实用的学习指南。内容排版上,那种密密麻麻的宋体小字,配上灰蒙蒙的插图截图,阅读体验简直是折磨。我花了整整半个小时,试图从那堆模糊的文字和过时的界面截图中分辨出任何有价值的知识点,但收效甚微。它更像是一份详尽的操作手册,记录了某个特定版本软件的每一个菜单点击步骤,却完全缺乏对底层原理,比如HTML5、CSS3(当然,那时候还没有这些概念,但至少可以对当时的最新标准做一些前瞻性探讨)的深入解析。对于一个希望理解“为什么”而不是仅仅知道“怎么做”的现代学习者来说,这本书的价值几乎为零。它像是一扇被灰尘覆盖的窗户,虽然能隐约看到过去的风景,但清晰度和实用性都大打折扣,让人提不起精神去深入挖掘。这本书的装帧质量也令人担忧,纸张薄得一碰就要撕裂,油墨似乎随时准备蹭到手上,整体感觉就是廉价且仓促的出版物。
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