Originally developed by Claude Shannon in the 1940s, information theory laid the foundations for the digital revolution, and is now an essential tool in telecommunications, genetics, linguistics, brain sciences, and deep space communication. In this richly illustrated book, accessible examples are used to introduce information theory in terms of everyday games like ‘20 questions’ before more advanced topics are explored. Online MatLab and Python computer programs provide hands-on experience of information theory in action, and PowerPoint slides give support for teaching. Written in an informal style, with a comprehensive glossary and tutorial appendices, this text is an ideal primer for novices who wish to learn the essential principles and applications of information theory.
作為一本科普,我覺得已經很不錯瞭,看上去讓人覺得挺有意思的。公式量還是挺閤理的,但是沒有習題,應用也欠缺一點,還有不少錯,希望第二版能再改進一點。
评分讀的第一本信息論的書 蠻開眼的
评分讀的第一本信息論的書 蠻開眼的
评分太水瞭,幾乎就是科普書,但又比科普書無聊
评分太水瞭,幾乎就是科普書,但又比科普書無聊
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