The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games. * The game projects covered start simple and increase in complexity as more and more tools are added to your tool chest. * Ten full game projects are discussed in detail. Each solves a very different game development problem and builds on the knowledge gained from the previous project. * Many advanced game development techniques are covered, including particle systems, advanced controls, artificial intelligence, blitting, scrolling, and more. What you'll learn * Flash/Flex ActionScript 3 game development * How to apply object-oriented game development techniques * How to solve a wide variety specific Flash game programming problems * How to develop a game engine and set of tools that can be reused * How to implement ten different games (in styles ranging from retro to modern Flash games) * How to optimize various games Who this book is for This book is for intermediate Flash developers, Flash game developers, game developers looking to move to the Flash platform, and experienced web developers who want to learn how to make games. Table of Contents * The Second Game Theory * Creating an AS3 Game Framework * Creating Super Click * Laying the Groundwork for Flak Cannon * Building the Flak Cannon Game Loop * Laying the Groundwork for No Tanks! * Creating the Full No Tanks! Game * Creating the Color Drop Casual Puzzle Game * Creating the Dice Battle Puzzle Game * Blit Scrolling in a Tile-Based World * Creating an Optimized Post-Retro Game * Creating a Viral Game: Tunnel Panic
發表於2025-02-25
The Essential Guide to Flash Games 2025 pdf epub mobi 電子書 下載
http://bbs.9ria.com/viewthread.php?tid=68391&from=recommend_f 如果你實在不想看英文,可以看看翻譯版的.... 當然還是推薦原版. 書很厚涉及的各種細微操作都有描述,很容易上手.不過有時候會覺得有些囉嗦.... 繪製方麵主要采用"blitting"技術....
評分http://bbs.9ria.com/viewthread.php?tid=68391&from=recommend_f 如果你實在不想看英文,可以看看翻譯版的.... 當然還是推薦原版. 書很厚涉及的各種細微操作都有描述,很容易上手.不過有時候會覺得有些囉嗦.... 繪製方麵主要采用"blitting"技術....
評分作者Jeff擁有30年的遊戲開發經驗,同時近10年一直從事Flash Games的開發,所以這本書,是絕對值得一讀的。 不妨一讀!
評分作者Jeff擁有30年的遊戲開發經驗,同時近10年一直從事Flash Games的開發,所以這本書,是絕對值得一讀的。 不妨一讀!
評分http://bbs.9ria.com/viewthread.php?tid=68391&from=recommend_f 如果你實在不想看英文,可以看看翻譯版的.... 當然還是推薦原版. 書很厚涉及的各種細微操作都有描述,很容易上手.不過有時候會覺得有些囉嗦.... 繪製方麵主要采用"blitting"技術....
圖書標籤: 遊戲開發 flash actionscript 遊戲程序 ActionScript3 AS3.0 計算機 編程
中英文一起看。好書,遊戲的框架很不錯。
評分中英文一起看。好書,遊戲的框架很不錯。
評分曆時一個月時間,終於啃完。功力大漲~非常棒的一本書。循序漸進,逐步搭建自己的框架,各種實用算法,實用工具,實現思路 。十分靠譜!
評分中英文一起看。好書,遊戲的框架很不錯。
評分我在讀的是中文版,但是中文版在豆瓣裏搜索不到。讀瞭一半,例子實現瞭幾個,後麵也都是例子,所以沒有繼續讀。總體感覺還行吧。
The Essential Guide to Flash Games 2025 pdf epub mobi 電子書 下載