本書以作者自身學習、使用模式和多年來為軟件開發人員(包括麵嚮對象技術老兵和新手)講授模式的經驗為基礎撰寫而成。首先概述瞭模式的基礎知識,以及麵嚮對象分析和設計在當代軟件開發中的重要性,隨後使用易懂的示例代碼闡明瞭12個最常用的模式,包括它們的基礎概念、優點、權衡取捨、實現技術以及需要避免的缺陷,使讀者能夠理解模式背後的基本原則和動機,理解為什麼它們會這樣運作。
本書適閤軟件開發專業人士,以及計算機專業、軟件工程專業的高校師生閱讀,也可作為麵嚮對象分析與設計課程的參考教材。
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples--this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." --Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." --James Noble Leverage the quality and productivity benefits of patterns--without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes * Better ways to start "thinking in patterns" * How design patterns can facilitate agile development using eXtreme Programming and other methods * How to use commonality and variability analysis to design application architectures * The key role of testing into a patterns-driven development process * How to use factories to instantiate and manage objects more effectively * The Object-Pool Pattern--a new pattern not identified by the "Gang of Four" * New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns--or if you've struggled to make them work for you--read this book.
發表於2024-11-25
Design Patterns Explained 2024 pdf epub mobi 電子書 下載
可以將這本書看成"四人幫"設計模式的一個選擇性展開說明, 作者認為設計模式裏麵的內容太晦澀, 太抽象, 學術味太重. 因此需要這麼一本教材性質的模式書, 但是作者又沒有全部把23種模式都拖齣來論述一番, 而是按照自己的方式有選擇性的進行重新的組織, 給人的感覺是前麵的內容還...
評分重口味pattern書,提倡一上來就用pattern思考。不對我的胃口。我還是喜歡gof和posa。
評分重口味pattern書,提倡一上來就用pattern思考。不對我的胃口。我還是喜歡gof和posa。
評分 評分優秀代碼的目標: * 高效 * 健壯 * 靈活 * 無冗餘 * 可讀 * 可測試 麵嚮對象的一些原則和方法 * 內聚性(cohesion):例程中操作之間聯係的緊密程度 * 耦閤性(coupling):兩個例程之間聯係的緊密程度 * 軟件開發的目標:高內聚、鬆耦閤 * 發現變化並將其封裝 ...
圖書標籤: 設計模式 pattern DesignPatterns, 計算機 軟件工程 編程 programming OO
我擦,看瞭此書覺得我以前寫的代碼好垃圾啊。。。
評分15、16章是精華
評分告訴瞭我啥叫OO的必讀書
評分I think this book deserves a six star remark!
評分很推薦軟件菜鳥們讀的一本書,讀完後一者對oop有瞭新一階層的理解,另者對於四個典型設計模式有瞭很深的感觸。上手之後兩天內就讀完瞭。有種娓娓道來之感。毫無壓力。
Design Patterns Explained 2024 pdf epub mobi 電子書 下載