本书以作者自身学习、使用模式和多年来为软件开发人员(包括面向对象技术老兵和新手)讲授模式的经验为基础撰写而成。首先概述了模式的基础知识,以及面向对象分析和设计在当代软件开发中的重要性,随后使用易懂的示例代码阐明了12个最常用的模式,包括它们的基础概念、优点、权衡取舍、实现技术以及需要避免的缺陷,使读者能够理解模式背后的基本原则和动机,理解为什么它们会这样运作。
本书适合软件开发专业人士,以及计算机专业、软件工程专业的高校师生阅读,也可作为面向对象分析与设计课程的参考教材。
发表于2025-03-11
Design Patterns Explained 2025 pdf epub mobi 电子书
对设计模式的初学者,建议先看Head First设计模式,单是前面那一页学习方法都足以让你兴趣大增,而本书最开始讲绘图框架这部分很不错。
评分这本书和head first design pattern一样,都是入门书. 跟hfdp比较,它的优点在于作者从自己经验出发,所取的例子基本源于自己的项目,而不是为了说明设计模式而故意设计出来的例子. 这一点,我觉得很重要,它让我们对设计模式的应用有更好的感觉.也许看了head first,我们能知道设计...
评分您好,我是王同学(北京)13581670712,想问您一下这本书是否还有?我想购买这本书,十分感谢!
评分从一个一个实际问题着手引入一个个pattern的介绍和使用方法,比其他硬生生一个一个pattern列列说明条目的书好多了。
评分我觉得本书的最大特点是,从传统的对c++认识的一种突破。这才是真正的面向对象。以往的c++的教材讲述的面向对象只是书本上的面向对象,不是实际应用,对实际开发价值不大。本书的哲学意味很浓,有时间可以看看作者推荐的一些课外书。
图书标签: 设计模式 pattern DesignPatterns, 计算机 软件工程 编程 programming OO
"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples--this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." --Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." --James Noble Leverage the quality and productivity benefits of patterns--without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes * Better ways to start "thinking in patterns" * How design patterns can facilitate agile development using eXtreme Programming and other methods * How to use commonality and variability analysis to design application architectures * The key role of testing into a patterns-driven development process * How to use factories to instantiate and manage objects more effectively * The Object-Pool Pattern--a new pattern not identified by the "Gang of Four" * New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns--or if you've struggled to make them work for you--read this book.
告诉了我啥叫OO的必读书
评分告诉了我啥叫OO的必读书
评分搞对象的好教程
评分1. Design to interface instead of implementation. 2. Prefer composition over inheritance. 3. Find out what varies and encapsulate it. Design is not a solution. Design is the expression of ideas that you model the problem in real world. Always think about commonality versus variability, dynamic versus static, redundancy, cohesion, coupling..
评分很好理解的一本书
Design Patterns Explained 2025 pdf epub mobi 电子书