I work at the intersection of computer graphics, geospatial, and the web as a software developer, educator, and author.
My contributions to the field include
* Starting Cesium, an open-source JavaScript library for creating 3D virtual globes with WebGL
* Writing and editing books: WebGL Insights, OpenGL Insights, and 3D Engine Design for Virtual Globes
* Co-creating glTF, the runtime asset format for WebGL, OpenGL ES, and OpenGL (in progress)
* Teaching GPU Programming and Architecture, with students that received positions at NVIDIA, AMD, Qualcomm, and various game and movie studios
* Giving talks at SIGGRAPH, FOSS4G, and COM.Geo
* Writing chapters for the GPU Pro and Game Engine Gems series
* Reviewing various graphics courses, books, and publications. I'm on the editorial board for the Journal of Computer Graphics Techniques (JCGT)
My interests include
* Computer graphics - WebGL, OpenGL, virtual globes, massive models, 3D engine design, asset formats, real-time rendering, and GPU architecture
* Software development - framework design, unit testing, parallelism, JavaScript, Node.js, recruitment, and technical interviews
* Open source software - development practices, building community, culture, code sprints, hackathons, and business models
* Moving our field forward - teaching, giving talks, writing, editing, and mentoring
Visit my website: http://www.seas.upenn.edu/~pcozzi/
发表于2024-12-23
WebGL Insights 2024 pdf epub mobi 电子书
图书标签: 图形学 webgl 游戏开发 3D 计算机图形学 编程 原版 WebGL
The companion WebGL Insights website contains helpful tips, sample content,code, and other resources. It is also the place to find announcements about future volumes: http://www.webglinsights.com/
webgl进阶圣经
评分专门有关webgl的书本来就不多,翻译成中文的更少,匆匆看了看内容,发现和自己现在的阶段高度吻合,十分欣喜,看完再细评。
评分专门有关webgl的书本来就不多,翻译成中文的更少,匆匆看了看内容,发现和自己现在的阶段高度吻合,十分欣喜,看完再细评。
评分专门有关webgl的书本来就不多,翻译成中文的更少,匆匆看了看内容,发现和自己现在的阶段高度吻合,十分欣喜,看完再细评。
评分专门有关webgl的书本来就不多,翻译成中文的更少,匆匆看了看内容,发现和自己现在的阶段高度吻合,十分欣喜,看完再细评。
WebGL Insights 2024 pdf epub mobi 电子书