You're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on... something else. Something more challenging. Something more complex. Something more fun. You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code. You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design paddle pattern. Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter. With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts. If you've read a Head First book, you know what to expect - a visually-rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.
發表於2025-03-04
Head First Design Patterns 2025 pdf epub mobi 電子書 下載
本影印版剛拿到手,感覺沉甸甸的,第一印象就不錯,網上評價也很好。恰巧快到春節,於是在書架一大堆的書籍中,我隻選擇這本比較厚重的,塞到我的行李包中。 翻開一看,真如Erich Camma所說,簡直欲罷不能.本書是Oreilly的Head First係列中的一本,本係列書籍的特點是采用大量的插...
評分老話瞭,沒有人能寫齣沒有BUG的的程序。這本經典好書也不例外,書中的例子用到很多設計模式,源碼更是精彩,但相對的對於沒一定基礎的程序員來說比較難理解的,如果用到書中的例子時碰到BUG瞭就不好解決瞭。 附上 《HandFirst Desgin Pattern》Class Coverage 參考:http://...
評分最近看完瞭《HeadFirst設計模式》,GOF的《設計模式——可復用麵嚮對象軟件的基礎》的創建型模式也讀完瞭,經曆瞭從一無所知到茅塞頓開再到充滿迷惑的過程。 不得不說《HeadFirst設計模式》是一本非常好的入門書,每一章都是先提齣問題,然後討論、分析,引導齣相應的設計...
評分這本書沒有辜負這個名字。作者說他們把原本屬於設計模式的來源還給設計模式的學習和應用過程。他們確實這樣做到瞭。讓讀者能夠從生活中的例子隨著論述的展開,逐步深入設計模式的核心,這個確實是在目前的設計模式教程裏麵比較少見的,這個也是這本書能夠不負其初衷的重要原因。
評分Head First係列讓技術書讀起來輕鬆有趣,讓晦澀難懂的計算機知識理解起來形象生動。700頁的技術書,一兩口氣就搞定瞭,而且理解得還很深刻,好書啊!唯一擔心的是,這係列的書普遍太厚,有點兒費紙張,所以建議互相藉閱。
圖書標籤: 設計模式 Design 計算機 pattern 軟件工程 編程 Java Programming
寓教於樂
評分寓教於樂
評分http://www.evernote.com/pub/tomtung/Design_Patterns 寫得太羅嗦瞭。。更可氣的是作者還說瞭這個羅嗦問題不是bug而是feature=。=
評分通俗易懂,全麵深刻。。。。帶來的副作用就是,廢話真的不是一般的多
評分2009。
Head First Design Patterns 2025 pdf epub mobi 電子書 下載