Nir Eyal is the bestselling author of "Hooked: How to Build Habit-Forming Products" and "Indistractable: How to Control Your Attention and Choose Your Life."
He has taught at the Stanford Graduate School of Business and Hasso Plattner Institute of Design. His writing on technology, psychology and business appears in the Harvard Business Review, The Atlantic, TechCrunch, and Psychology Today.
Nir blogs regularly at NirAndFar.com
Why do some products capture our attention, while others flop?
What makes us engage with certain products out of habit?
Is there a pattern underlying how technologies hook us?
This book introduces readers to the "Hook Model," a four steps process companies use to build customer habits. Through consecutive hook cycles, successful products reach their ultimate goal of bringing users back repeatedly -- without depending on costly advertising or aggressive messaging.Hooked is a guide to building products people can't put down.
Written for product managers, designers, marketers, startup founders, and people eager to learn more about the things that control our behaviors, this book gives readers:
- Practical insights to create user habits that stick.
- Actionable steps for building products people love.
- Behavioral techniques used by Twitter, Instagram, Pinterest, and other habit-forming products.
Nir Eyal distilled years of research, consulting and practical experience to write a manual for creating habit-forming products. Nir has taught at the Stanford Graduate School of Business and Hasso Plattner Institute of Design. His writing on technology, psychology and business appears in the Harvard Business Review, The Atlantic, TechCrunch, and Psychology Today.
發表於2025-03-25
Hooked 2025 pdf epub mobi 電子書 下載
本書揭示瞭“上癮”産品背後的設計原理,解釋如何通過“觸發、行動、多變的酬賞、投入”這一連續的“上癮循環”,讓用戶成為欲罷不能的迴頭客。 1、79%的智能手機用戶,會在早晨起床後的15分鍾之內翻看手機。 2、現實生活中吸引用戶上癮的釣鈎無處不在,它們隱匿在應用程序、體...
評分 評分 評分 評分圖書標籤: 産品 設計 心理學 互聯網 思維 産品設計 産品經理 商業
口水書
評分A must read!
評分口水書
評分A habit is when not doing an action causes a bit of pain P36. Habit Zone: where the behavior occurs with enough frequency and perceived utility
評分主要是講建立用戶成癮模式來推銷産品,其實想說這個方式既適用於互聯網産品,也適用於綫下實業,適用於遊戲開發也適用於各種教學。模式很簡單,但是要操作和實踐還是比較難的。
Hooked 2025 pdf epub mobi 電子書 下載