We may think of video games as being "fun," but in The Art of Failure, Jesper Juul claims that this is almost entirely mistaken. When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? Juul examines this paradox. In video games, as in tragic works of art, literature, theater, and cinema, it seems that we want to experience unpleasantness even if we also dislike it. Reader or audience reaction to tragedy is often explained as catharsis, as a purging of negative emotions. But, Juul points out, this doesn't seem to be the case for video game players. Games do not purge us of unpleasant emotions; they produce them in the first place. What, then, does failure in video game playing do? Juul argues that failure in a game is unique in that when you fail in a game, you (not a character) are in some way inadequate. Yet games also motivate us to play more, in order to escape that inadequacy, and the feeling of escaping failure (often by improving skills) is a central enjoyment of games. Games, writes Juul, are the art of failure: the singular art form that sets us up for failure and allows us to experience it and experiment with it. The Art of Failure is essential reading for anyone interested in video games, whether as entertainment, art, or education.
發表於2024-12-23
The Art of Failure 2024 pdf epub mobi 電子書 下載
Kindle版圖書已經買來很久。雖然是本小冊子,但還是拖延直到今天纔讀完。不過,這種拖延絕非內容不夠精彩。事實上,這種藉由一個概念論述開來,牽一發而動全身的研討實在齣色極瞭——基本上是我所能夠想到的遊戲相關研究著作的最為理想的形式。當然,相較於大部頭的更為嚴肅的...
評分Kindle版圖書已經買來很久。雖然是本小冊子,但還是拖延直到今天纔讀完。不過,這種拖延絕非內容不夠精彩。事實上,這種藉由一個概念論述開來,牽一發而動全身的研討實在齣色極瞭——基本上是我所能夠想到的遊戲相關研究著作的最為理想的形式。當然,相較於大部頭的更為嚴肅的...
評分Kindle版圖書已經買來很久。雖然是本小冊子,但還是拖延直到今天纔讀完。不過,這種拖延絕非內容不夠精彩。事實上,這種藉由一個概念論述開來,牽一發而動全身的研討實在齣色極瞭——基本上是我所能夠想到的遊戲相關研究著作的最為理想的形式。當然,相較於大部頭的更為嚴肅的...
評分Kindle版圖書已經買來很久。雖然是本小冊子,但還是拖延直到今天纔讀完。不過,這種拖延絕非內容不夠精彩。事實上,這種藉由一個概念論述開來,牽一發而動全身的研討實在齣色極瞭——基本上是我所能夠想到的遊戲相關研究著作的最為理想的形式。當然,相較於大部頭的更為嚴肅的...
評分Kindle版圖書已經買來很久。雖然是本小冊子,但還是拖延直到今天纔讀完。不過,這種拖延絕非內容不夠精彩。事實上,這種藉由一個概念論述開來,牽一發而動全身的研討實在齣色極瞭——基本上是我所能夠想到的遊戲相關研究著作的最為理想的形式。當然,相較於大部頭的更為嚴肅的...
圖書標籤: 遊戲 GameDesign 遊戲設計 學術 遊戲設計理論 遊戲研究 遊戲 科學人文
其實論述並不精彩,觀點也很樸實,探討得稍欠深刻,但這個切入點太好瞭——失敗乃是遊戲的樂趣來源。可以位列遊戲愛好者必讀書目之一。另一方麵,似乎寫“失敗”的篇幅比寫遊戲的篇幅還要多,所以也可以當作一本自我管理書籍來讀。
評分學術的局限就是單純試圖用pleasure and pain的理論來解釋遊戲。本來想看看能不能抄來放到論文裏,失敗
評分可以當game design中失敗機製研討的literature review使用,很生動。
評分generally inspirational
評分很有趣的一本小書
The Art of Failure 2024 pdf epub mobi 電子書 下載