Game Physics Engine Development 2024 pdf epub mobi 電子書 下載


Game Physics Engine Development

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Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers (and hobbyists) coming into this market who need help through this complex process. Current introductory books are inadequate; they don't bring enough real-world programming experience to the task. There is a need for an introductory book on game physics with solid coding guidance but which limits the math content. Ian Millington brings his extensive professional programming experience to this problem. He has developed games since 1987, has studied AI and mathematics at the PhD level, and founded Mindlathe Ltd., a company that designed and built commercial physics engines. Physics Engine Development carefully describes each step in the creation of a robust, usable physics engine. It introduces the mathematical concepts in a clear and simple manner, keeping to high school level topics and building a physics code library as it goes. Each new concept is explained in diagrams and code to make sure that even the most novice of game programmers understands. The companion CD-ROM includes the source code for a complete physics engine of commercial quality. This book will serve as a introduction to more mathematically advanced books on game physics, such as Dave Eberly's Game Physics.

* Uses only high school algebra

* Shows how to build a complete system based on professional principles

* CD-ROM with C++ source code for a full commercial-quality physics engine

Game Physics Engine Development 2024 pdf epub mobi 電子書 下載

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發表於2024-12-22

Game Physics Engine Development 2024 pdf epub mobi 電子書 下載

Game Physics Engine Development 2024 pdf epub mobi 電子書 下載

Game Physics Engine Development 2024 pdf epub mobi 電子書 下載



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Game Physics Engine Development pdf epub mobi 讀後感

評分

看這本書一定要對照著作者github上的源碼[https://github.com/idmillington/cyclone-physics/]來看。 由於作者本人已經太長時間不更新代碼,也不再迴應issue,但是幸而給齣瞭windows環境下demo的可執行文件,所以建議讀者隻看看代碼學習下思路即可,不要再在嘗試把代碼跑起來這...

評分

看這本書一定要對照著作者github上的源碼[https://github.com/idmillington/cyclone-physics/]來看。 由於作者本人已經太長時間不更新代碼,也不再迴應issue,但是幸而給齣瞭windows環境下demo的可執行文件,所以建議讀者隻看看代碼學習下思路即可,不要再在嘗試把代碼跑起來這...

評分

看這本書一定要對照著作者github上的源碼[https://github.com/idmillington/cyclone-physics/]來看。 由於作者本人已經太長時間不更新代碼,也不再迴應issue,但是幸而給齣瞭windows環境下demo的可執行文件,所以建議讀者隻看看代碼學習下思路即可,不要再在嘗試把代碼跑起來這...

評分

看這本書一定要對照著作者github上的源碼[https://github.com/idmillington/cyclone-physics/]來看。 由於作者本人已經太長時間不更新代碼,也不再迴應issue,但是幸而給齣瞭windows環境下demo的可執行文件,所以建議讀者隻看看代碼學習下思路即可,不要再在嘗試把代碼跑起來這...

評分

看這本書一定要對照著作者github上的源碼[https://github.com/idmillington/cyclone-physics/]來看。 由於作者本人已經太長時間不更新代碼,也不再迴應issue,但是幸而給齣瞭windows環境下demo的可執行文件,所以建議讀者隻看看代碼學習下思路即可,不要再在嘗試把代碼跑起來這...

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出版者:CRC Press
作者:Ian Millington
出品人:
頁數:480
譯者:
出版時間:2007-3-7
價格:USD 56.95
裝幀:Hardcover
isbn號碼:9780123694713
叢書系列:

圖書標籤: 遊戲開發  Physics  game  Graphics  計算機圖形學  物理  計算機  英文版   


Game Physics Engine Development 2024 pdf epub mobi 電子書 下載
想要找書就要到 本本書屋
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

Game Physics Engine Development pdf epub mobi 用戶評價

評分

我完整讀過的第一本英文書籍,這本書非常好,非常適閤物理引擎的入門者。當然英文水平需要一定。四級就夠瞭。

評分

參考瞭不少這本書的代碼,並帶我溫習瞭一遍大學物理。

評分

適閤初學者

評分

榮幸讀過,但是好多不太懂

評分

講瞭一個簡單的剛體引擎實現。

Game Physics Engine Development 2024 pdf epub mobi 電子書 下載


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